
They also gain +10 damage reduction to burn and freeze, which are active at all times. They get +1 to DEX and PERCEPTION, both of which are useful to a melee-Cipher. Put together, Aumaua is one of the better choices you can make (and in my opinion, the best race choice). Last but not least, Aumaua, unlike Godlike, can wear helmets. These are great resists to have for a melee class and they are always active. Coastal Aumaua also get +20 resist to Prone and Stun. So, like the Nature Godlike race, this abilty will rarely come into play if we are playing our character correctly.Īmaua get +2 to MIGHT which is good for a Cipher. The damage numbers are small, however, and as a melee-Cipher we're going to be working on our defense and positioning so we optimally do not get hit in the first place. When their Endurance drops below 50% they gain damage reduction to fire and do some fire damage back to enemies. These are great bonuses to have, but we don't want to get hit in the first place, so if you're playing the class well these bonuses won't often come into play, if ever. When their Endurance drops below 50% they gain +3 to Might and +2 to CON and DEX. Because you're going to be in melee and swinging a weapon, this ability will always come into play, making it the best racial ability for a Cipher among the Godlike races. They do additional damage to enemies with low endurance. The only drawback to Godlike is that they cannot wear a helmet and there are a couple nice helmets with decent stats in the game that you may want to wear. Godlike characters get a +1 bonus to DEX and INT which are two of the three most important attributes for a Cipher. These races make the best melee-Cipher builds. So after playing this class through the game twice (on Normal and Hard difficulty) I decided to create this guide for other players who might want to play something closer to the traditional D&D Fighter/Mage.


But when I wanted to start building a melee Cipher I found very few resources.
#PILLARS OF ETERNITY CHARACTER CREATION BACKGROUND CIPHER HOW TO#
Many guides and message-board posts exist that describe, in great detail, how to build a ranged Cipher. This guide does not cover PoTD (because I have not tested this on that difficulty yet) or Solo-play. This guide covers how to build and play a pure melee Cipher. It is a class that I consider a must-have in any party. In short, it is a very powerful and versatile class. This class will have you wearing light armor, wielding a heavy Greatsword and Pike, and casting powerful spells to control and destroy your enemies. It also provides buffing and Crowd Control spells that can tip most encounters in your favor. Built properly and played well it will do significant melee and spell damage. Instead, after submission, click the button under your post to assign the appropriate link flair, which will produce the same spoiler tags.A melee-Cipher class is basically Pillars of Eternity's answer to the classic D&D archtype Fighter/Mage class. You cannot use the above spoiler formatting to mask submission titles. Note: Spoiler tags only apply to text in the body of posts or comments, and not to titles themselves. To mark a spoiler as relevant to a specific part or subject of Pillars of Eternity, use the alternate formatting: (#s "Stuff happens") Spoiler tags can be used by typing followed immediately by (#s "xxxxxx"), with the content of your spoiler inside the quotation marks. Note that spoiler tags will not work when browsing on a mobile app, or when viewing a post from the front page of reddit, as /r/projecteternity's CSS will not apply there. r/projecteternity supports spoiler tags, which can be used to hide spoilers from other users until they mouse over the text, revealing it. Reported posts get looked at by the moderators faster.Īll content posted should be related to Pillars of Eternity and/or its sequels/expansions. Use the "Report" button to report any non-marked spoilers or other rule violations. For story spoilers in other threads, use Spoiler Tags as described in the section below. No story spoilers in titles! Mark threads or links that contain spoilers with a tag in the title.

Pillars of Eternity aims to recapture the magic, imagination, depth, and nostalgia of classic RPGs. Paying homage to the great Infinity Engine games of years past: Baldur’s Gate, Icewind Dale, and Planescape: Torment. Pillars of Eternity and Pillars of Eternity II: Deadfire are isometric, party-based RPGs set in a new fantasy world developed by Obsidian Entertainment. Welcome to the Pillars of Eternity Subreddit!
